Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 11 hours ago
7 / 6 / 14
K / D / A
72.4%
Kill participation
999.6
Damage / min
19,253g
555.4 gold / min
35
10 placed · 11 cleared
349
10.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv xnaiiy#cutie
Garen · Top
3 / 7 / 3
24% KP
23,962
21.6% share
12,247g
272 CS · 7.8/m
Will#NA12
Ambessa · Jungle
8 / 7 / 8
64% KP
24,371
22% share
14,458g
231 CS · 6.7/m
Aiden Yasuo#MESSI
Yasuo · Mid
7 / 4 / 9
64% KP
26,640
24% share
14,762g
290 CS · 8.4/m
CHICKENORBUNNY#CLUCK
Swain · ADC
5 / 6 / 14
76% KP
20,749
18.7% share
13,707g
234 CS · 6.8/m
free xeirzo#L3000
Neeko · Support
2 / 5 / 14
64% KP
15,288
13.8% share
9,255g
34 CS · 1/m
Red side
Victoryin another life#Renek
Renekton · Top
6 / 3 / 12
62.1% KP
21,913
18.8% share
15,123g
297 CS · 8.6/m
ffja#NA1
Zac · Jungle
6 / 4 / 17
79.3% KP
21,586
18.5% share
16,005g
241 CS · 7/m
十THANOS十#GOD
Katarina · Mid
10 / 5 / 9
65.5% KP
28,774
24.7% share
17,196g
279 CS · 8/m
Zven#S16XD
Lucian · ADC
7 / 6 / 14
72.4% KP
34,653
29.7% share
19,253g
349 CS · 10.1/m
Breezyyy#NA1
Nami · Support
0 / 7 / 21
72.4% KP
9,599
8.2% share
9,394g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
