Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Flex · 187 days ago
14 / 5 / 9
K / D / A
60.5%
Kill participation
1,221.2
Damage / min
18,761g
537.1 gold / min
34
10 placed · 6 cleared
320
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory30pushupperdeath#hard
Aatrox · Top
3 / 7 / 8
28.9% KP
30,559
22% share
14,104g
280 CS · 8/m
milka#111
Xin Zhao · Jungle
7 / 5 / 15
57.9% KP
22,614
16.3% share
14,523g
232 CS · 6.6/m
vegan acc#11111
Cassiopeia · Mid
14 / 5 / 9
60.5% KP
42,659
30.7% share
18,761g
320 CS · 9.2/m
k levrone#KNG
Mel · ADC
13 / 6 / 11
63.2% KP
28,738
20.7% share
17,966g
264 CS · 7.6/m
Hii Im Oguz#zhena
Thresh · Support
1 / 5 / 27
73.7% KP
14,389
10.4% share
10,964g
33 CS · 0.9/m
Red side
DefeatGRATEX#RIVEN
Fiora · Top
7 / 8 / 3
35.7% KP
40,694
26.2% share
16,457g
273 CS · 7.8/m
snaky44#EUW
Shyvana · Jungle
10 / 7 / 8
64.3% KP
40,408
26% share
17,020g
267 CS · 7.6/m
Ep Theyron#xdd
Aurora · Mid
3 / 5 / 6
32.1% KP
22,839
14.7% share
11,276g
217 CS · 6.2/m
Gustav01#7209
Smolder · ADC
7 / 8 / 8
53.6% KP
44,307
28.5% share
17,538g
289 CS · 8.3/m
I WILL RAGE#123
Rakan · Support
1 / 10 / 13
50% KP
6,957
4.5% share
9,183g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
