Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 175 days ago
10 / 1 / 3
K / D / A
56.5%
Kill participation
1,254.6
Damage / min
14,506g
636.2 gold / min
18
8 placed · 2 cleared
255
11.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatkeremMode#EUW
Garen · Top
2 / 4 / 1
30% KP
9,248
18.3% share
9,234g
195 CS · 8.6/m
松松不就是菜#爱蓮说
Kindred · Jungle
1 / 4 / 2
30% KP
3,918
7.8% share
8,341g
165 CS · 7.2/m
Addepadde123#EUW
Cho'Gath · Mid
4 / 7 / 0
40% KP
12,880
25.5% share
9,449g
182 CS · 8/m
Kaidokii#AYNOX
Jinx · ADC
3 / 6 / 4
70% KP
15,944
31.6% share
10,335g
196 CS · 8.6/m
xTwentyOnex#EUW
Lulu · Support
0 / 2 / 8
80% KP
8,503
16.8% share
6,341g
22 CS · 1/m
Red side
VictoryChiasse calculée#KAKA
Gragas · Top
6 / 2 / 3
39.1% KP
18,637
27.1% share
10,877g
199 CS · 8.7/m
LaGranCabeza#EUW
Bel'Veth · Jungle
4 / 1 / 1
21.7% KP
6,401
9.3% share
11,067g
197 CS · 8.6/m
vegan acc#11111
Yone · Mid
10 / 1 / 3
56.5% KP
28,604
41.5% share
14,506g
255 CS · 11.2/m
OoFlekoO#EUW
Kai'Sa · ADC
2 / 3 / 5
30.4% KP
11,899
17.3% share
11,603g
195 CS · 8.6/m
lustiglaufen#SUPP
Alistar · Support
1 / 3 / 10
47.8% KP
3,327
4.8% share
6,894g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
