Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 174 days ago
15 / 5 / 4
K / D / A
46.3%
Kill participation
1,334.6
Damage / min
16,271g
551.6 gold / min
12
4 placed · 3 cleared
263
8.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTipiok#zzz
Yone · Top
9 / 8 / 3
41.4% KP
29,682
25.9% share
14,440g
235 CS · 8/m
eternal glorp#glorp
Sylas · Jungle
14 / 8 / 5
65.5% KP
26,537
23.1% share
14,522g
202 CS · 6.8/m
Someone7#007
Viktor · Mid
1 / 11 / 8
31% KP
21,895
19.1% share
9,768g
218 CS · 7.4/m
Alina the bunny#loxx
Ezreal · ADC
2 / 8 / 10
41.4% KP
25,879
22.6% share
11,673g
233 CS · 7.9/m
VROOM VROOM EN Y#EUW
Thresh · Support
3 / 6 / 15
62.1% KP
10,660
9.3% share
9,073g
54 CS · 1.8/m
Red side
VictoryBobMarleyEmin#snscp
K'Sante · Top
10 / 4 / 5
36.6% KP
31,939
23.6% share
14,156g
233 CS · 7.9/m
GWENKlNG#GWEN
Gwen · Jungle
9 / 5 / 7
39% KP
23,683
17.5% share
15,380g
194 CS · 6.6/m
vegan acc#11111
Akali · Mid
15 / 5 / 4
46.3% KP
39,370
29.2% share
16,271g
263 CS · 8.9/m
initiate#0038
Caitlyn · ADC
7 / 7 / 9
39% KP
30,114
22.3% share
15,463g
224 CS · 7.6/m
JumpStick#EUW
Braum · Support
0 / 8 / 17
41.5% KP
9,948
7.4% share
9,268g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
