Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 174 days ago
11 / 8 / 21
K / D / A
58.2%
Kill participation
1,663.9
Damage / min
22,450g
531.6 gold / min
23
11 placed · 7 cleared
392
9.3 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
5
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybdipa#EUW
Gangplank · Top
15 / 11 / 7
40% KP
45,153
20.5% share
21,687g
325 CS · 7.7/m
ECF Simi#Ent
Xin Zhao · Jungle
8 / 8 / 20
50.9% KP
36,629
16.6% share
18,857g
270 CS · 6.4/m
Widian#EUW
Kassadin · Mid
20 / 14 / 12
58.2% KP
55,676
25.2% share
23,789g
285 CS · 6.7/m
vegan acc#11111
Ezreal · ADC
11 / 8 / 21
58.2% KP
70,273
31.9% share
22,450g
392 CS · 9.3/m
Jacek Kozibombka#POL
Rakan · Support
1 / 5 / 37
69.1% KP
12,828
5.8% share
13,567g
35 CS · 0.8/m
Red side
Defeatleavethefootball#washd
Singed · Top
4 / 12 / 19
50% KP
34,978
13.5% share
16,716g
307 CS · 7.3/m
THANKYOUBASEDGOD#tybg1
Karthus · Jungle
4 / 13 / 25
63% KP
81,604
31.4% share
20,245g
396 CS · 9.4/m
Tito suzeR#1870
Yone · Mid
24 / 7 / 7
67.4% KP
70,659
27.2% share
25,613g
380 CS · 9/m
sari#GNDM
Katarina · ADC
12 / 16 / 12
52.2% KP
54,273
20.9% share
20,903g
247 CS · 5.8/m
Whoosh#EUW
Yuumi · Support
2 / 8 / 28
65.2% KP
18,433
7.1% share
12,215g
20 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
