Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 173 days ago
7 / 7 / 4
K / D / A
31.4%
Kill participation
863.7
Damage / min
13,634g
586.8 gold / min
16
6 placed · 1 cleared
196
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEyes of Heaven 8#EUW
Malphite · Top
4 / 5 / 5
47.4% KP
13,966
19.8% share
9,049g
159 CS · 6.8/m
ECF Simi#Ent
Xin Zhao · Jungle
7 / 5 / 8
78.9% KP
16,886
24% share
10,845g
167 CS · 7.2/m
s17 peak 6900lp#masta
Vex · Mid
1 / 7 / 4
26.3% KP
15,230
21.6% share
7,788g
154 CS · 6.6/m
Tony Soprano#Gbgo0
Ashe · ADC
4 / 10 / 1
26.3% KP
11,573
16.4% share
9,022g
148 CS · 6.4/m
poliKolxoz#EUW
Bard · Support
3 / 8 / 6
47.4% KP
12,838
18.2% share
7,020g
15 CS · 0.6/m
Red side
Victorysleep paralysis#MOG
Darius · Top
5 / 6 / 6
31.4% KP
17,325
19.8% share
9,259g
163 CS · 7/m
biggercube11#34257
Fiddlesticks · Jungle
5 / 3 / 9
40% KP
12,342
14.1% share
10,388g
185 CS · 8/m
vegan acc#11111
Zed · Mid
7 / 7 / 4
31.4% KP
20,066
22.9% share
13,634g
196 CS · 8.4/m
Kai Suicidal#EUW
Kai'Sa · ADC
16 / 2 / 9
71.4% KP
28,542
32.5% share
14,799g
195 CS · 8.4/m
Legendplayer3#Bard
Karma · Support
2 / 1 / 24
74.3% KP
9,444
10.8% share
8,948g
43 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
