Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 171 days ago
1 / 9 / 0
K / D / A
6.7%
Kill participation
516.9
Damage / min
8,936g
342.2 gold / min
15
7 placed · 0 cleared
220
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvegan acc#11111
Yone · Top
1 / 9 / 0
6.7% KP
13,500
18.2% share
8,936g
220 CS · 8.4/m
M X D N E 5 5#EUW
Kha'Zix · Jungle
3 / 4 / 2
33.3% KP
8,268
11.1% share
10,729g
178 CS · 6.8/m
HeinoDoe#213
Katarina · Mid
3 / 11 / 1
26.7% KP
17,989
24.3% share
8,804g
176 CS · 6.7/m
disgusting#clean
Corki · ADC
4 / 11 / 4
53.3% KP
22,543
30.4% share
10,566g
211 CS · 8.1/m
Skruen#EUW
Blitzcrank · Support
4 / 4 / 5
60% KP
11,864
16% share
7,769g
44 CS · 1.7/m
Red side
VictoryGrave fireflies#ayano
Akali · Top
9 / 4 / 6
38.5% KP
25,532
23.9% share
13,133g
211 CS · 8.1/m
Lapinou#733
Shyvana · Jungle
8 / 1 / 8
41% KP
20,310
19% share
13,578g
222 CS · 8.5/m
Jonny227#Anna
Ahri · Mid
13 / 2 / 7
51.3% KP
32,380
30.3% share
13,600g
230 CS · 8.8/m
Skrockson#Pablo
Smolder · ADC
7 / 5 / 6
33.3% KP
18,700
17.5% share
13,124g
218 CS · 8.3/m
Ayvenax#EUW
Rell · Support
2 / 3 / 23
64.1% KP
9,883
9.3% share
8,880g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
