Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 171 days ago
6 / 2 / 6
K / D / A
60%
Kill participation
1,130.8
Damage / min
13,775g
537.4 gold / min
13
7 placed · 2 cleared
262
10.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRafiboyy#2002
Gnar · Top
4 / 1 / 1
25% KP
14,667
17.2% share
11,521g
241 CS · 9.4/m
Kweezer#2760
Jarvan IV · Jungle
8 / 0 / 6
70% KP
15,873
18.6% share
12,803g
220 CS · 8.6/m
vegan acc#11111
Orianna · Mid
6 / 2 / 6
60% KP
28,986
33.9% share
13,775g
262 CS · 10.2/m
Alina the bunny#loxx
Vel'Koz · ADC
2 / 2 / 7
45% KP
19,756
23.1% share
9,930g
196 CS · 7.6/m
forever#Marto
Janna · Support
0 / 3 / 12
60% KP
6,168
7.2% share
7,751g
19 CS · 0.7/m
Red side
DefeatAlezos#EUW
Ornn · Top
0 / 5 / 0
0% KP
6,358
12.7% share
7,130g
156 CS · 6.1/m
4 失败者 1 职业者#一一一一一
Graves · Jungle
1 / 4 / 1
25% KP
7,705
15.4% share
9,074g
169 CS · 6.6/m
Killa#MAJI
LeBlanc · Mid
2 / 6 / 0
25% KP
13,814
27.6% share
8,630g
172 CS · 6.7/m
Agent Cooper#Peak
Mel · ADC
4 / 1 / 2
75% KP
15,229
30.5% share
12,067g
269 CS · 10.5/m
Venustas#EUW
Nami · Support
1 / 4 / 2
37.5% KP
6,890
13.8% share
6,410g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
