Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 169 days ago
13 / 10 / 6
K / D / A
57.6%
Kill participation
1,461
Damage / min
16,684g
587.1 gold / min
18
11 placed · 1 cleared
264
9.3 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvegan acc#11111
Irelia · Top
13 / 10 / 6
57.6% KP
41,517
34.8% share
16,684g
264 CS · 9.3/m
Alanik#MMPUU
Nocturne · Jungle
5 / 8 / 10
45.5% KP
20,097
16.8% share
12,508g
228 CS · 8/m
Radahn#6789
Zaahen · Mid
7 / 9 / 4
33.3% KP
29,515
24.7% share
15,445g
235 CS · 8.3/m
Skrockson#Pablo
Brand · ADC
1 / 12 / 2
9.1% KP
13,776
11.5% share
8,582g
173 CS · 6.1/m
Neflo#EUW
Bard · Support
7 / 15 / 11
54.5% KP
14,474
12.1% share
10,078g
11 CS · 0.4/m
Red side
Victorysavana#9595
Rumble · Top
5 / 9 / 12
32.1% KP
34,283
19.9% share
12,241g
206 CS · 7.2/m
petalbruise#exe
Naafiri · Jungle
6 / 6 / 16
41.5% KP
24,481
14.2% share
14,257g
192 CS · 6.8/m
XRACERRR#BUNNY
Kassadin · Mid
12 / 6 / 6
34% KP
43,413
25.2% share
13,680g
214 CS · 7.5/m
kynetic#5555
Tristana · ADC
21 / 4 / 11
60.4% KP
52,372
30.4% share
22,887g
280 CS · 9.9/m
Stendinho 10#lrd
Pyke · Support
9 / 8 / 16
47.2% KP
17,560
10.2% share
11,697g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
