Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 168 days ago
10 / 2 / 1
K / D / A
52.4%
Kill participation
1,293.3
Damage / min
16,393g
692.2 gold / min
21
9 placed · 1 cleared
265
11.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBeps#3461
Renekton · Top
4 / 3 / 0
40% KP
14,333
21.4% share
9,970g
215 CS · 9.1/m
Aleem334#787
Sylas · Jungle
2 / 8 / 4
60% KP
7,559
11.3% share
8,266g
142 CS · 6/m
Hijuko#EUW
Xerath · Mid
2 / 5 / 3
50% KP
14,653
21.8% share
8,078g
142 CS · 6/m
Valang#1337
Smolder · ADC
2 / 3 / 6
80% KP
22,167
33% share
10,275g
214 CS · 9/m
Toni#SIUUU
Nami · Support
0 / 2 / 9
90% KP
8,412
12.5% share
5,757g
16 CS · 0.7/m
Red side
VictoryTaenav#EESTI
Cho'Gath · Top
2 / 2 / 4
28.6% KP
12,855
18% share
8,931g
195 CS · 8.2/m
Gold Hands Midas#EUW
Morgana · Jungle
4 / 3 / 4
38.1% KP
9,468
13.3% share
9,441g
175 CS · 7.4/m
vegan acc#11111
Yone · Mid
10 / 2 / 1
52.4% KP
30,630
42.9% share
16,393g
265 CS · 11.2/m
PeaceRuler#Devil
Lucian · ADC
4 / 1 / 3
33.3% KP
11,807
16.6% share
11,494g
215 CS · 9.1/m
alerrai#Kobo
Bard · Support
1 / 2 / 10
52.4% KP
6,566
9.2% share
7,053g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
