Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 167 days ago
9 / 9 / 4
K / D / A
50%
Kill participation
1,147.8
Damage / min
18,547g
535.8 gold / min
17
10 placed · 2 cleared
323
9.3 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSLOBA PRASKALICA#C1GAN
Sylas · Top
5 / 8 / 8
39.4% KP
22,467
18.1% share
11,156g
180 CS · 5.2/m
Iggi#JGL
Hecarim · Jungle
5 / 6 / 13
54.5% KP
20,459
16.5% share
13,947g
249 CS · 7.2/m
twitch raiko#KATA
Katarina · Mid
16 / 5 / 6
66.7% KP
46,450
37.5% share
18,869g
291 CS · 8.4/m
sleepless adc#Veri
Smolder · ADC
5 / 2 / 11
48.5% KP
27,555
22.3% share
16,224g
285 CS · 8.2/m
Neuro#OCB
Renata Glasc · Support
2 / 5 / 19
63.6% KP
6,856
5.5% share
10,077g
30 CS · 0.9/m
Red side
Victoryvegan acc#11111
Irelia · Top
9 / 9 / 4
50% KP
39,732
29.9% share
18,547g
323 CS · 9.3/m
Sinerias#EUW
Master Yi · Jungle
8 / 7 / 3
42.3% KP
23,107
17.4% share
16,886g
281 CS · 8.1/m
zwaker#T1WIN
Ahri · Mid
7 / 3 / 9
61.5% KP
38,647
29.1% share
15,044g
276 CS · 8/m
Pinki#PPPPP
Jinx · ADC
2 / 5 / 10
46.2% KP
24,091
18.2% share
15,754g
304 CS · 8.8/m
tilt debuff#OMM
Karma · Support
0 / 9 / 13
50% KP
7,123
5.4% share
8,914g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
