Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 165 days ago
2 / 8 / 4
K / D / A
22.2%
Kill participation
591.3
Damage / min
10,240g
328.9 gold / min
20
7 placed · 4 cleared
231
7.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXiphlo#EUW
Teemo · Top
7 / 9 / 6
48.1% KP
30,675
29.3% share
12,720g
197 CS · 6.3/m
Madison Beer BAE#BAE
Master Yi · Jungle
7 / 7 / 4
40.7% KP
16,341
15.6% share
12,540g
191 CS · 6.1/m
vegan acc#11111
Aurora · Mid
2 / 8 / 4
22.2% KP
18,409
17.6% share
10,240g
231 CS · 7.4/m
Elkilove#EUADC
Yunara · ADC
9 / 4 / 4
48.1% KP
31,977
30.5% share
18,122g
323 CS · 10.4/m
THE CHØSEN ØNE#KSA
Lulu · Support
2 / 6 / 15
63% KP
7,347
7% share
9,267g
24 CS · 0.8/m
Red side
VictoryBrrou Swain#EUW
Jayce · Top
7 / 8 / 7
41.2% KP
23,436
20.1% share
14,221g
260 CS · 8.4/m
Fluent Lee#EUW33
Lee Sin · Jungle
11 / 2 / 8
55.9% KP
22,164
19% share
15,837g
255 CS · 8.2/m
Monarch#asdas
Viktor · Mid
9 / 3 / 13
64.7% KP
30,373
26.1% share
15,511g
263 CS · 8.4/m
Rubeud#adAcc
Smolder · ADC
7 / 11 / 9
47.1% KP
30,421
26.1% share
14,587g
263 CS · 8.4/m
ande934g#9999
Karma · Support
0 / 3 / 20
58.8% KP
9,979
8.6% share
9,543g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
