Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 164 days ago
4 / 16 / 4
K / D / A
23.5%
Kill participation
482.7
Damage / min
10,191g
337.3 gold / min
14
4 placed · 4 cleared
184
6.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPotent#Focus
Aurora · Top
4 / 9 / 8
35.3% KP
27,853
27.8% share
11,842g
241 CS · 8/m
Stanley#USA
Lee Sin · Jungle
12 / 6 / 4
47.1% KP
20,127
20.1% share
13,679g
228 CS · 7.5/m
vegan acc#11111
LeBlanc · Mid
4 / 16 / 4
23.5% KP
14,585
14.6% share
10,191g
184 CS · 6.1/m
Marty Hart#TD1
Jhin · ADC
10 / 8 / 8
52.9% KP
24,498
24.5% share
15,233g
252 CS · 8.3/m
Brevitate Vitae#EUW
Bard · Support
4 / 4 / 19
67.6% KP
13,009
13% share
9,826g
25 CS · 0.8/m
Red side
VictoryFiete Arp#KSV
Akali · Top
9 / 9 / 5
32.6% KP
25,390
19.6% share
10,498g
130 CS · 4.3/m
MadScientist#TTV
Shaco · Jungle
11 / 3 / 10
48.8% KP
28,481
22% share
16,884g
247 CS · 8.2/m
JACKPOT#GAMBA
Naafiri · Mid
18 / 5 / 5
53.5% KP
45,522
35.1% share
18,305g
244 CS · 8.1/m
Ruby#SKT1
Varus · ADC
5 / 10 / 8
30.2% KP
22,043
17% share
14,273g
214 CS · 7.1/m
spaghetti bud#qnoxs
Rell · Support
0 / 8 / 16
37.2% KP
8,199
6.3% share
8,994g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
