Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 162 days ago
3 / 11 / 3
K / D / A
24%
Kill participation
830.5
Damage / min
10,178g
377.7 gold / min
17
6 placed · 3 cleared
223
8.3 CS / min
Objective control
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatblueskies777#EUW
Rumble · Top
6 / 6 / 10
64% KP
35,619
30.1% share
11,649g
232 CS · 8.6/m
DeleteRX#EUW2
Elise · Jungle
9 / 5 / 5
56% KP
23,962
20.2% share
13,046g
190 CS · 7.1/m
vegan acc#11111
Yone · Mid
3 / 11 / 3
24% KP
22,381
18.9% share
10,178g
223 CS · 8.3/m
Divine#6969a
Senna · ADC
6 / 5 / 12
72% KP
19,625
16.6% share
12,796g
196 CS · 7.3/m
AI Generated#GROK
Tahm Kench · Support
1 / 4 / 13
56% KP
16,895
14.3% share
7,644g
30 CS · 1.1/m
Red side
VictorySevered#123
Zaahen · Top
5 / 4 / 5
32.3% KP
15,445
16% share
10,634g
192 CS · 7.1/m
Beerus#Solo
Shyvana · Jungle
4 / 4 / 6
32.3% KP
17,544
18.2% share
11,254g
203 CS · 7.5/m
Rvnei#EUW
Sylas · Mid
11 / 5 / 7
58.1% KP
26,898
27.9% share
13,003g
157 CS · 5.8/m
scuze#LARP
Caitlyn · ADC
4 / 5 / 2
19.4% KP
17,921
18.6% share
11,889g
252 CS · 9.4/m
indoor fish#EUW
Pantheon · Support
7 / 7 / 11
58.1% KP
18,764
19.4% share
9,725g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
