Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 162 days ago
8 / 11 / 4
K / D / A
34.3%
Kill participation
1,044.3
Damage / min
13,848g
416.7 gold / min
37
7 placed · 6 cleared
232
7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShieda Saeeun1#KAYN
Yorick · Top
12 / 6 / 5
48.6% KP
48,712
30.8% share
18,984g
273 CS · 8.2/m
HMB Click#CPT
Graves · Jungle
9 / 9 / 11
57.1% KP
32,731
20.7% share
17,985g
254 CS · 7.6/m
vegan acc#11111
Aurora · Mid
8 / 11 / 4
34.3% KP
34,704
22% share
13,848g
232 CS · 7/m
Sumerei#EUW
Seraphine · ADC
4 / 8 / 9
37.1% KP
21,017
13.3% share
13,769g
226 CS · 6.8/m
MartHR1#EUW
Poppy · Support
2 / 13 / 10
34.3% KP
20,772
13.2% share
10,142g
20 CS · 0.6/m
Red side
DefeatSQBANY#EUW
Gangplank · Top
4 / 7 / 12
34% KP
30,320
18.9% share
13,193g
234 CS · 7/m
LéoKujo#PROF
Taliyah · Jungle
14 / 10 / 18
68.1% KP
44,309
27.6% share
17,224g
233 CS · 7/m
ginsengstacy#EUW
Vladimir · Mid
10 / 6 / 14
51.1% KP
35,913
22.4% share
13,741g
223 CS · 6.7/m
Kappa Prise#VS K9
Mel · ADC
12 / 5 / 8
42.6% KP
35,305
22% share
17,831g
281 CS · 8.5/m
Xixauxas#POLLO
Pyke · Support
7 / 7 / 19
55.3% KP
14,779
9.2% share
10,855g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
