Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 160 days ago
14 / 1 / 8
K / D / A
73.3%
Kill participation
1,404.1
Damage / min
15,427g
710.4 gold / min
22
11 placed · 2 cleared
227
10.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAK47DIR#SCAR
Vayne · Top
6 / 5 / 2
26.7% KP
10,858
14.7% share
8,521g
146 CS · 6.7/m
n1ght stalker#HAHA
Talon · Jungle
3 / 2 / 10
43.3% KP
11,487
15.6% share
9,261g
155 CS · 7.1/m
vegan acc#11111
Syndra · Mid
14 / 1 / 8
73.3% KP
30,492
41.4% share
15,427g
227 CS · 10.5/m
佳佳晔#UwU
Senna · ADC
4 / 6 / 7
36.7% KP
12,408
16.9% share
9,305g
155 CS · 7.1/m
Scrooge#117
Sona · Support
3 / 4 / 11
46.7% KP
8,391
11.4% share
6,587g
25 CS · 1.2/m
Red side
DefeatVegan Veigar#Grass
Malphite · Top
5 / 7 / 2
38.9% KP
14,924
22.9% share
8,751g
149 CS · 6.9/m
Kral Ruinez#king
Viego · Jungle
6 / 6 / 0
33.3% KP
11,495
17.7% share
9,492g
161 CS · 7.4/m
CROmpir#11111
Lissandra · Mid
1 / 10 / 6
38.9% KP
6,851
10.5% share
6,577g
112 CS · 5.2/m
Nerlingi#6969
Ezreal · ADC
6 / 3 / 5
61.1% KP
23,278
35.8% share
10,660g
188 CS · 8.7/m
Markgaffo#EUW
Karma · Support
0 / 4 / 8
44.4% KP
8,485
13% share
5,973g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
