Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 158 days ago
6 / 7 / 2
K / D / A
38.1%
Kill participation
681.3
Damage / min
10,260g
400 gold / min
28
5 placed · 7 cleared
231
9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDesperateNasus#TWTV
Kayle · Top
16 / 3 / 2
54.5% KP
23,884
25.3% share
15,535g
249 CS · 9.7/m
Just1Bastard#FRA
Sejuani · Jungle
3 / 3 / 19
66.7% KP
21,101
22.4% share
11,504g
142 CS · 5.5/m
Smietanek#2137
Ekko · Mid
5 / 4 / 6
33.3% KP
17,899
19% share
10,388g
194 CS · 7.6/m
My TomoriChan x3#EUW
Varus · ADC
9 / 7 / 6
45.5% KP
23,536
25% share
13,561g
186 CS · 7.3/m
BONJOUR L AMI#happy
Braum · Support
0 / 4 / 22
66.7% KP
7,864
8.3% share
7,753g
16 CS · 0.6/m
Red side
DefeatRemigiusz#EUW
Cho'Gath · Top
3 / 5 / 2
23.8% KP
14,343
18.7% share
10,503g
231 CS · 9/m
endermenslayer#1313
Viego · Jungle
4 / 7 / 3
33.3% KP
12,071
15.8% share
10,017g
185 CS · 7.2/m
vegan acc#11111
Ahri · Mid
6 / 7 / 2
38.1% KP
17,475
22.8% share
10,260g
231 CS · 9/m
SLENDOOOO#DAC
Draven · ADC
8 / 5 / 4
57.1% KP
23,966
31.3% share
14,082g
234 CS · 9.1/m
Yarroq#Daroq
Maokai · Support
0 / 9 / 11
52.4% KP
8,642
11.3% share
7,286g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
