Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 157 days ago
15 / 10 / 3
K / D / A
43.9%
Kill participation
1,206.3
Damage / min
18,543g
565.3 gold / min
20
10 placed · 2 cleared
300
9.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvegan acc#11111
Irelia · Top
15 / 10 / 3
43.9% KP
39,567
31.6% share
18,543g
300 CS · 9.1/m
aspect#ooooo
Ambessa · Jungle
8 / 6 / 11
46.3% KP
21,938
17.5% share
14,873g
245 CS · 7.5/m
Painful#lol
Akali · Mid
10 / 6 / 9
46.3% KP
27,266
21.8% share
13,046g
218 CS · 6.6/m
SLY Wakz#SLY
Senna · ADC
4 / 7 / 13
41.5% KP
22,574
18.1% share
17,206g
275 CS · 8.4/m
MartHR1#EUW
Pyke · Support
4 / 9 / 19
56.1% KP
13,679
10.9% share
11,955g
29 CS · 0.9/m
Red side
VictorySvenRander#EUW
Shen · Top
9 / 9 / 14
60.5% KP
21,909
15.6% share
14,338g
139 CS · 4.2/m
jgkng153#9191
Jayce · Jungle
5 / 13 / 18
60.5% KP
29,026
20.7% share
15,687g
241 CS · 7.3/m
BUZZCUTDEMON#001
Gwen · Mid
12 / 5 / 7
50% KP
37,138
26.5% share
17,898g
217 CS · 6.6/m
HLUBOKY KRK#DEEP
Ashe · ADC
8 / 10 / 17
65.8% KP
31,679
22.6% share
17,037g
251 CS · 7.7/m
Scrooge#117
Sona · Support
4 / 4 / 26
78.9% KP
20,539
14.6% share
12,485g
66 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
