Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 157 days ago
15 / 6 / 9
K / D / A
68.6%
Kill participation
1,249.1
Damage / min
16,391g
514.4 gold / min
31
11 placed · 4 cleared
251
7.9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGoldmen#TOP
Olaf · Top
4 / 5 / 8
34.3% KP
30,772
21.9% share
14,130g
273 CS · 8.6/m
Beerus#Solo
Shyvana · Jungle
6 / 5 / 9
42.9% KP
26,071
18.6% share
14,236g
244 CS · 7.7/m
vegan acc#11111
Cassiopeia · Mid
15 / 6 / 9
68.6% KP
39,805
28.4% share
16,391g
251 CS · 7.9/m
IntAcc999#EUW
Lucian · ADC
7 / 7 / 8
42.9% KP
29,617
21.1% share
15,990g
289 CS · 9.1/m
Lilipp#mute
Nami · Support
3 / 3 / 22
71.4% KP
14,081
10% share
11,027g
36 CS · 1.1/m
Red side
Defeatcome to brazil71#TURTL
Zaahen · Top
1 / 8 / 6
26.9% KP
15,211
11.6% share
12,341g
270 CS · 8.5/m
Agurin#DND
Kha'Zix · Jungle
12 / 5 / 9
80.8% KP
43,365
33% share
18,076g
254 CS · 8/m
Remigiusz#EUW
Cho'Gath · Mid
6 / 4 / 6
46.2% KP
19,965
15.2% share
12,580g
229 CS · 7.2/m
TWTV AKANTRIS#bust
Karthus · ADC
5 / 13 / 8
50% KP
41,111
31.3% share
13,438g
252 CS · 7.9/m
Rose again#EUW
Sona · Support
2 / 5 / 13
57.7% KP
11,632
8.9% share
8,663g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
