Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 156 days ago
10 / 7 / 5
K / D / A
45.5%
Kill participation
955.7
Damage / min
14,444g
456.8 gold / min
25
5 placed · 4 cleared
255
8.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCoci#EUW
Garen · Top
7 / 8 / 5
36.4% KP
25,956
21.8% share
16,688g
285 CS · 9/m
can u gift me#777
Qiyana · Jungle
8 / 11 / 8
48.5% KP
28,985
24.4% share
15,345g
243 CS · 7.7/m
vegan acc#11111
Akali · Mid
10 / 7 / 5
45.5% KP
30,215
25.4% share
14,444g
255 CS · 8.1/m
Leuz#GRIND
Ashe · ADC
4 / 11 / 10
42.4% KP
17,032
14.3% share
15,042g
205 CS · 6.5/m
Jocelyn Flores#505
Bard · Support
4 / 3 / 12
48.5% KP
16,609
14% share
9,660g
38 CS · 1.2/m
Red side
VictoryPasameelcelo#Celo
Sion · Top
6 / 4 / 8
35.9% KP
19,511
13.7% share
13,966g
244 CS · 7.7/m
Mighto Duy#3001
Graves · Jungle
14 / 4 / 8
56.4% KP
28,186
19.8% share
18,375g
251 CS · 7.9/m
Will Bettelheim#quinn
Orianna · Mid
2 / 10 / 12
35.9% KP
26,887
18.9% share
11,477g
236 CS · 7.5/m
Rayquaza#369
Caitlyn · ADC
14 / 8 / 14
71.8% KP
49,057
34.5% share
18,821g
243 CS · 7.7/m
star zall#twtv
Veigar · Support
3 / 7 / 21
61.5% KP
18,474
13% share
10,957g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
