Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 155 days ago
18 / 9 / 1
K / D / A
79.2%
Kill participation
1,466.4
Damage / min
17,124g
571.4 gold / min
12
3 placed · 2 cleared
231
7.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcloserın oğlu#kral
Dr. Mundo · Top
1 / 5 / 3
16.7% KP
10,162
10.6% share
10,959g
241 CS · 8/m
King Rammus#WRUMM
Rammus · Jungle
4 / 5 / 8
50% KP
14,038
14.6% share
10,813g
185 CS · 6.2/m
alix de souza#1453
Akali · Mid
18 / 9 / 1
79.2% KP
43,944
45.6% share
17,124g
231 CS · 7.7/m
honim si#uwu
Ezreal · ADC
1 / 11 / 5
25% KP
19,069
19.8% share
10,239g
214 CS · 7.1/m
difficult age#xdx
Janna · Support
0 / 8 / 18
75% KP
9,087
9.4% share
8,537g
20 CS · 0.7/m
Red side
Victorydie for you#missu
Ambessa · Top
8 / 6 / 9
44.7% KP
36,126
26.6% share
14,219g
250 CS · 8.3/m
L HOMME AU PLAN#EXE
Kha'Zix · Jungle
14 / 1 / 9
60.5% KP
33,989
25% share
16,079g
250 CS · 8.3/m
Hollie Sue#HYPHY
Orianna · Mid
10 / 8 / 15
65.8% KP
32,054
23.6% share
16,538g
253 CS · 8.4/m
buffi#1505
Ashe · ADC
4 / 5 / 15
50% KP
22,255
16.4% share
14,735g
247 CS · 8.2/m
Ducky x#EUW
Seraphine · Support
2 / 5 / 20
57.9% KP
11,443
8.4% share
9,339g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
