Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 154 days ago
13 / 10 / 10
K / D / A
60.5%
Kill participation
1,386.4
Damage / min
15,239g
525.5 gold / min
25
5 placed · 7 cleared
237
8.2 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT H E V 0 I D#0000
Kog'Maw · Top
8 / 5 / 4
31.6% KP
25,238
22.6% share
11,463g
190 CS · 6.6/m
Yukino7#cat
Lee Sin · Jungle
10 / 2 / 10
52.6% KP
26,573
23.7% share
17,584g
299 CS · 10.3/m
alix de souza#1453
Zed · Mid
13 / 10 / 10
60.5% KP
40,206
35.9% share
15,239g
237 CS · 8.2/m
GrandGeneral#1111
Swain · ADC
4 / 4 / 12
42.1% KP
10,912
9.8% share
11,281g
155 CS · 5.3/m
Sleepin all Day#EUW
Thresh · Support
3 / 4 / 16
50% KP
8,961
8% share
9,274g
32 CS · 1.1/m
Red side
DefeatBrysh#mmb
Cassiopeia · Top
4 / 5 / 2
24% KP
19,785
19.9% share
11,283g
252 CS · 8.7/m
Niwaso#EUW
Kha'Zix · Jungle
10 / 6 / 4
56% KP
27,710
27.8% share
16,344g
174 CS · 6/m
Inuyasha#5466
Irelia · Mid
4 / 13 / 3
28% KP
20,301
20.4% share
10,735g
202 CS · 7/m
FUN k3y#EUW
Jhin · ADC
5 / 8 / 9
56% KP
15,523
15.6% share
11,951g
198 CS · 6.8/m
Lust#9032
Karma · Support
2 / 6 / 12
56% KP
16,253
16.3% share
9,430g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
