Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 153 days ago
6 / 9 / 7
K / D / A
54.2%
Kill participation
846.6
Damage / min
12,326g
487.8 gold / min
18
11 placed · 2 cleared
206
8.2 CS / min
Objective control
4
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCall of silence#euw33
Olaf · Top
4 / 4 / 4
22.2% KP
11,725
12.1% share
8,400g
144 CS · 5.7/m
Sheiden#1234
Naafiri · Jungle
22 / 3 / 9
86.1% KP
31,059
32.1% share
16,706g
176 CS · 7/m
tsirOXx#2812
Lissandra · Mid
0 / 9 / 14
38.9% KP
14,982
15.5% share
8,183g
163 CS · 6.5/m
забытый всеми#1710
Karthus · ADC
8 / 3 / 12
55.6% KP
28,914
29.9% share
13,953g
251 CS · 9.9/m
forever#Marto
Sona · Support
2 / 5 / 28
83.3% KP
9,947
10.3% share
9,024g
33 CS · 1.3/m
Red side
Defeatskygge kriger#EUV
Vayne · Top
6 / 4 / 0
25% KP
15,865
19.3% share
11,795g
210 CS · 8.3/m
Cristinaanx#EUNE
Hecarim · Jungle
4 / 9 / 2
25% KP
12,703
15.5% share
10,534g
176 CS · 7/m
alix de souza#1453
Syndra · Mid
6 / 9 / 7
54.2% KP
21,392
26.1% share
12,326g
206 CS · 8.2/m
mata#6996
Ezreal · ADC
5 / 8 / 3
33.3% KP
18,393
22.4% share
10,577g
170 CS · 6.7/m
LiL TommyG#EUW
Bard · Support
3 / 6 / 12
62.5% KP
13,741
16.7% share
8,743g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
