Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 152 days ago
8 / 6 / 3
K / D / A
78.6%
Kill participation
1,325.3
Damage / min
14,031g
475.6 gold / min
30
5 placed · 8 cleared
273
9.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEl Chibrinho#EUW
Tryndamere · Top
4 / 8 / 2
42.9% KP
20,874
24% share
10,871g
208 CS · 7.1/m
lockdown#feels
Bel'Veth · Jungle
1 / 9 / 3
28.6% KP
6,417
7.4% share
9,932g
206 CS · 7/m
alix de souza#1453
Ahri · Mid
8 / 6 / 3
78.6% KP
39,096
45% share
14,031g
273 CS · 9.3/m
Ascendant#Raka
Soraka · ADC
1 / 5 / 8
64.3% KP
7,427
8.5% share
10,406g
223 CS · 7.6/m
ZENGZO#66666
Senna · Support
0 / 8 / 7
50% KP
13,071
15% share
7,370g
40 CS · 1.4/m
Red side
VictoryGASSY#TROLL
Singed · Top
4 / 3 / 13
47.2% KP
35,050
30.3% share
14,284g
289 CS · 9.8/m
EltonhW#EUW
Hecarim · Jungle
9 / 4 / 4
36.1% KP
20,387
17.6% share
15,112g
272 CS · 9.2/m
Brendo Blade#EUW
Zed · Mid
8 / 4 / 4
33.3% KP
19,633
16.9% share
12,629g
163 CS · 5.5/m
Shunrim#hook
Mel · ADC
13 / 0 / 9
61.1% KP
28,247
24.4% share
17,703g
279 CS · 9.5/m
joeyscags#Life
Bard · Support
2 / 3 / 20
61.1% KP
12,539
10.8% share
9,403g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
