Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 152 days ago
2 / 4 / 0
K / D / A
18.2%
Kill participation
750.8
Damage / min
11,331g
454.1 gold / min
19
9 placed · 0 cleared
265
10.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatalix de souza#1453
Irelia · Top
2 / 4 / 0
18.2% KP
18,733
32.9% share
11,331g
265 CS · 10.6/m
Sloth#FF15
Quinn · Jungle
0 / 8 / 0
0% KP
5,242
9.2% share
8,146g
150 CS · 6/m
TTV ROSEHAN LOL#AHRI
Ahri · Mid
5 / 5 / 1
54.5% KP
13,114
23% share
10,478g
186 CS · 7.5/m
neodeT#lwc
Ashe · ADC
3 / 7 / 4
63.6% KP
10,929
19.2% share
10,730g
216 CS · 8.7/m
ViruZ#Kayn
Senna · Support
1 / 5 / 6
63.6% KP
8,981
15.8% share
7,713g
52 CS · 2.1/m
Red side
VictoryDeoughmos#EUW
Shen · Top
6 / 1 / 5
37.9% KP
18,773
24.7% share
9,726g
187 CS · 7.5/m
Spiderlair#EUW
Jayce · Jungle
7 / 0 / 0
24.1% KP
10,180
13.4% share
13,170g
254 CS · 10.2/m
Scimmia#simi
Cassiopeia · Mid
3 / 4 / 3
20.7% KP
13,722
18.1% share
10,303g
238 CS · 9.5/m
SLY Wakz#SLY
Ezreal · ADC
13 / 2 / 5
62.1% KP
27,933
36.8% share
14,707g
250 CS · 10/m
p o y λ o d#zzz
Nautilus · Support
0 / 4 / 12
41.4% KP
5,319
7% share
6,555g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
