Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 151 days ago
4 / 6 / 6
K / D / A
25.6%
Kill participation
867.1
Damage / min
13,148g
435.6 gold / min
21
9 placed · 1 cleared
271
9 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRybson Reformed#FREE
Sion · Top
2 / 8 / 4
27.3% KP
21,959
21.3% share
11,912g
226 CS · 7.5/m
zauee#idk
Taliyah · Jungle
7 / 6 / 5
54.5% KP
19,801
19.2% share
14,984g
228 CS · 7.6/m
Nano#AFW
Irelia · Mid
6 / 7 / 2
36.4% KP
19,288
18.7% share
14,697g
272 CS · 9/m
TwTv PurifiedUC#0101
Vladimir · ADC
5 / 6 / 6
50% KP
24,396
23.7% share
13,599g
244 CS · 8.1/m
INFLATEDPawełek#INFL
Pantheon · Support
2 / 12 / 6
36.4% KP
17,513
17% share
8,822g
46 CS · 1.5/m
Red side
Victoryalix de souza#1453
Camille · Top
4 / 6 / 6
25.6% KP
26,171
19% share
13,148g
271 CS · 9/m
TWTV DETDERT#12MAJ
Graves · Jungle
18 / 2 / 6
61.5% KP
36,119
26.2% share
20,286g
311 CS · 10.3/m
Олежа McLovin#ICON
Yone · Mid
6 / 4 / 4
25.6% KP
26,436
19.2% share
13,457g
256 CS · 8.5/m
Maroc3k#GOD
Brand · ADC
10 / 6 / 8
46.2% KP
37,484
27.2% share
14,493g
235 CS · 7.8/m
BONJOUR L AMI#happy
Nami · Support
1 / 4 / 27
71.8% KP
11,779
8.5% share
10,321g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
