Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 150 days ago
10 / 1 / 4
K / D / A
60.9%
Kill participation
1,117.7
Damage / min
14,224g
584.5 gold / min
23
8 placed · 3 cleared
286
11.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv PurifiedUC#0101
Vladimir · Top
0 / 2 / 3
50% KP
16,526
31.2% share
8,250g
212 CS · 8.7/m
aterski#EUW
Talon · Jungle
2 / 3 / 1
50% KP
9,713
18.3% share
11,488g
216 CS · 8.9/m
Fogzy#0000
Viego · Mid
1 / 11 / 0
16.7% KP
9,892
18.7% share
6,617g
129 CS · 5.3/m
Floris56#KWAK
Sivir · ADC
2 / 5 / 1
50% KP
11,883
22.4% share
10,391g
227 CS · 9.3/m
Sisatitans#EUW
Sona · Support
1 / 2 / 3
66.7% KP
5,011
9.5% share
6,297g
20 CS · 0.8/m
Red side
VictoryVENOMSSSSSSSSSSZ#333
Vayne · Top
4 / 1 / 1
21.7% KP
17,994
25.6% share
8,978g
161 CS · 6.6/m
L HOMME AU PLAN#EXE
Ivern · Jungle
2 / 0 / 10
52.2% KP
4,455
6.3% share
10,764g
167 CS · 6.9/m
alix de souza#1453
Yone · Mid
10 / 1 / 4
60.9% KP
27,197
38.7% share
14,224g
286 CS · 11.8/m
MartHR1#EUW
Kai'Sa · ADC
5 / 2 / 2
30.4% KP
10,877
15.5% share
11,454g
215 CS · 8.8/m
Jocelyn Flores#505
Bard · Support
2 / 2 / 10
52.2% KP
9,670
13.8% share
7,544g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
