Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 150 days ago
14 / 9 / 6
K / D / A
71.4%
Kill participation
1,007.4
Damage / min
13,989g
477.7 gold / min
26
9 placed · 5 cleared
237
8.1 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypparu#plush
Akali · Top
8 / 8 / 6
34.1% KP
23,122
18.1% share
10,658g
150 CS · 5.1/m
zombozo#9797
Lee Sin · Jungle
13 / 3 / 14
65.9% KP
41,286
32.3% share
15,843g
213 CS · 7.3/m
wsciekly0gur1234#56789
Akshan · Mid
14 / 12 / 5
46.3% KP
34,604
27.1% share
15,169g
199 CS · 6.8/m
dying to live#999
Zeri · ADC
6 / 2 / 12
43.9% KP
23,174
18.1% share
15,872g
296 CS · 10.1/m
jesuschrist1#153
Milio · Support
0 / 3 / 26
63.4% KP
5,538
4.3% share
8,854g
24 CS · 0.8/m
Red side
DefeatDarth Z3D#EUW
K'Sante · Top
7 / 7 / 5
42.9% KP
35,232
35.5% share
13,487g
211 CS · 7.2/m
Rybson Reformed#FREE
Viego · Jungle
5 / 7 / 8
46.4% KP
16,867
17% share
14,363g
226 CS · 7.7/m
alix de souza#1453
Orianna · Mid
14 / 9 / 6
71.4% KP
29,499
29.7% share
13,989g
237 CS · 8.1/m
Trudeau#9999
Seraphine · ADC
1 / 8 / 2
10.7% KP
10,439
10.5% share
9,133g
187 CS · 6.4/m
PonderingSalami#EUW
Senna · Support
1 / 10 / 11
42.9% KP
7,172
7.2% share
8,260g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
