Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 149 days ago
7 / 8 / 5
K / D / A
48%
Kill participation
721
Damage / min
14,374g
429.1 gold / min
23
12 placed · 1 cleared
289
8.6 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPalco Granko#split
Garen · Top
7 / 2 / 6
52% KP
38,447
25.8% share
14,940g
283 CS · 8.4/m
mist#993
Lillia · Jungle
4 / 3 / 9
52% KP
35,460
23.8% share
14,696g
282 CS · 8.4/m
alix de souza#1453
Yone · Mid
7 / 8 / 5
48% KP
24,154
16.2% share
14,374g
289 CS · 8.6/m
Layana#Meow
Smolder · ADC
6 / 5 / 6
48% KP
42,460
28.5% share
15,394g
296 CS · 8.8/m
fsfasdffsgfs#dsdfs
Janna · Support
1 / 5 / 16
68% KP
8,519
5.7% share
9,370g
39 CS · 1.2/m
Red side
VictoryTWTV Peng04#Yuqi
Sion · Top
1 / 8 / 9
43.5% KP
20,300
17.7% share
13,229g
296 CS · 8.8/m
Roi DΣMON#EUW
Rek'Sai · Jungle
9 / 7 / 5
60.9% KP
24,020
20.9% share
15,003g
213 CS · 6.4/m
XLR8#flow
Annie · Mid
4 / 5 / 9
56.5% KP
24,202
21.1% share
12,532g
268 CS · 8/m
TwTv PurifiedUC#0101
Vladimir · ADC
9 / 0 / 7
69.6% KP
37,349
32.5% share
18,529g
336 CS · 10/m
qweasdzxcsad#2203
Rell · Support
0 / 6 / 19
82.6% KP
8,999
7.8% share
9,574g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
