Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 149 days ago
14 / 5 / 1
K / D / A
83.3%
Kill participation
1,282.2
Damage / min
17,334g
535.3 gold / min
21
5 placed · 5 cleared
271
8.4 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv TaytoLOL#TOP
Jayce · Top
7 / 3 / 5
32.4% KP
30,177
20.5% share
15,680g
282 CS · 8.7/m
Peche le coquin#069
Kha'Zix · Jungle
15 / 2 / 10
67.6% KP
44,905
30.5% share
17,724g
240 CS · 7.4/m
Youtube CruncyWM#WHITE
Sylas · Mid
3 / 8 / 5
21.6% KP
21,845
14.8% share
9,788g
167 CS · 5.2/m
Rediby#EUW
Lucian · ADC
11 / 3 / 7
48.6% KP
44,148
30% share
17,961g
288 CS · 8.9/m
Divine#real7
Milio · Support
1 / 2 / 17
48.6% KP
6,212
4.2% share
9,200g
17 CS · 0.5/m
Red side
DefeatThebausffs#COOL
Sion · Top
2 / 11 / 3
27.8% KP
20,014
20.2% share
12,938g
281 CS · 8.7/m
404 Raydio#Ray
Skarner · Jungle
1 / 7 / 5
33.3% KP
15,047
15.2% share
10,558g
203 CS · 6.3/m
alix de souza#1453
Akali · Mid
14 / 5 / 1
83.3% KP
41,523
42% share
17,334g
271 CS · 8.4/m
ZYB gen4#KR01
Tristana · ADC
1 / 4 / 2
16.7% KP
13,966
14.1% share
12,388g
304 CS · 9.4/m
yuukiyuukster#yuuki
Nami · Support
0 / 10 / 10
55.6% KP
8,379
8.5% share
8,037g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
