Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 148 days ago
10 / 2 / 5
K / D / A
45.5%
Kill participation
1,040.8
Damage / min
15,671g
680.4 gold / min
20
11 placed · 1 cleared
253
11 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHaster#EUWz
Varus · Top
4 / 8 / 2
28.6% KP
11,556
20.9% share
8,364g
142 CS · 6.2/m
TTV Mandarynnn#guwno
Ambessa · Jungle
4 / 5 / 5
42.9% KP
12,222
22.1% share
9,524g
177 CS · 7.7/m
JTambour#EUW
Kennen · Mid
2 / 10 / 1
14.3% KP
7,298
13.2% share
7,894g
149 CS · 6.5/m
Muammar Qadhafi#LIBYA
Samira · ADC
10 / 6 / 4
66.7% KP
19,269
34.8% share
12,101g
172 CS · 7.5/m
Chicken Invader#77777
Alistar · Support
1 / 4 / 11
57.1% KP
4,964
9% share
6,723g
35 CS · 1.5/m
Red side
VictoryTTV RengoRiven#TTV
Riven · Top
6 / 5 / 6
36.4% KP
14,329
15.5% share
9,140g
118 CS · 5.1/m
Sloth#FF15
Zed · Jungle
5 / 2 / 9
42.4% KP
18,290
19.8% share
13,805g
224 CS · 9.7/m
alix de souza#1453
Syndra · Mid
10 / 2 / 5
45.5% KP
23,972
26% share
15,671g
253 CS · 11/m
TwTv LadicusVibe#Vayne
Azir · ADC
5 / 6 / 5
30.3% KP
17,157
18.6% share
10,109g
177 CS · 7.7/m
Yuros#00000
Zoe · Support
7 / 6 / 9
48.5% KP
18,525
20.1% share
8,758g
40 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
