Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 147 days ago
4 / 17 / 5
K / D / A
40.9%
Kill participation
614.8
Damage / min
11,162g
357.9 gold / min
24
10 placed · 2 cleared
186
6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDonna Hamilton#EUW
Vayne · Top
13 / 7 / 8
53.8% KP
42,507
32.2% share
15,938g
244 CS · 7.8/m
Trudeau#9999
Ekko · Jungle
13 / 2 / 4
43.6% KP
25,063
19% share
18,830g
253 CS · 8.1/m
BAR MOJITO#MACA
Lissandra · Mid
5 / 2 / 7
30.8% KP
27,665
20.9% share
13,981g
315 CS · 10.1/m
wsciekly0gur1234#56789
Neeko · ADC
8 / 4 / 10
46.2% KP
25,546
19.3% share
16,039g
247 CS · 7.9/m
Oukhty Katarina#EUW
Nautilus · Support
0 / 7 / 14
35.9% KP
11,352
8.6% share
8,705g
27 CS · 0.9/m
Red side
Defeatalix de souza#1453
Yasuo · Top
4 / 17 / 5
40.9% KP
19,170
18% share
11,162g
186 CS · 6/m
LEBOUCHERRRRRRR#EUW
Skarner · Jungle
4 / 5 / 11
68.2% KP
22,666
21.3% share
11,225g
178 CS · 5.7/m
Creal#EUW12
Ahri · Mid
5 / 5 / 4
40.9% KP
19,021
17.9% share
12,591g
278 CS · 8.9/m
Taï Lung#4651
Caitlyn · ADC
8 / 7 / 5
59.1% KP
31,029
29.2% share
15,180g
300 CS · 9.6/m
Sofia#JPN
Sona · Support
1 / 5 / 16
77.3% KP
14,492
13.6% share
8,830g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
