Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 146 days ago
16 / 6 / 6
K / D / A
53.7%
Kill participation
1,509.7
Damage / min
17,510g
625.7 gold / min
24
11 placed · 0 cleared
255
9.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT H E V 0 I D#0000
Kog'Maw · Top
7 / 9 / 10
54.8% KP
38,686
36.4% share
10,019g
133 CS · 4.8/m
molodoy jg#FURIA
Hecarim · Jungle
2 / 10 / 8
32.3% KP
10,846
10.2% share
10,192g
185 CS · 6.6/m
alutapS#999
Viego · Mid
4 / 11 / 5
29% KP
15,920
15% share
9,944g
172 CS · 6.1/m
TwTv PurifiedUC#0101
Vladimir · ADC
10 / 7 / 2
38.7% KP
21,677
20.4% share
14,228g
240 CS · 8.6/m
ΚΤΕΛ Σπάρτης#23100
Bard · Support
8 / 4 / 11
61.3% KP
19,075
18% share
12,382g
32 CS · 1.1/m
Red side
VictoryBarsas#BRAND
Brand · Top
2 / 10 / 11
31.7% KP
28,936
21.9% share
10,198g
174 CS · 6.2/m
Lurox#Lurox
Lee Sin · Jungle
8 / 2 / 6
34.1% KP
18,496
14% share
13,053g
219 CS · 7.8/m
alix de souza#1453
Yone · Mid
16 / 6 / 6
53.7% KP
42,246
32% share
17,510g
255 CS · 9.1/m
SLENDOOOO#DAC
Draven · ADC
12 / 9 / 2
34.1% KP
34,206
25.9% share
17,145g
216 CS · 7.7/m
Dealersz#EUW
Nautilus · Support
3 / 6 / 16
46.3% KP
8,119
6.2% share
10,156g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
