Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 145 days ago
5 / 11 / 7
K / D / A
32.4%
Kill participation
1,001.9
Damage / min
14,701g
451 gold / min
18
10 placed · 1 cleared
302
9.3 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynavy#sera
Vladimir · Top
8 / 5 / 8
32% KP
41,082
23.6% share
15,816g
319 CS · 9.8/m
Evildoom#EUWW
Bel'Veth · Jungle
22 / 8 / 12
68% KP
51,636
29.6% share
21,877g
215 CS · 6.6/m
Kuvvelty#EUW
Ahri · Mid
3 / 7 / 15
36% KP
28,465
16.3% share
13,650g
253 CS · 7.8/m
Cachorrow#SRRW
Senna · ADC
16 / 6 / 14
60% KP
38,281
22% share
18,487g
219 CS · 6.7/m
goshi#yap99
Karma · Support
1 / 11 / 31
64% KP
14,927
8.6% share
11,358g
46 CS · 1.4/m
Red side
DefeatWhoStøleMyLP#EUW
Singed · Top
8 / 8 / 5
35.1% KP
34,040
20.2% share
13,930g
260 CS · 8/m
legacy#0206
Diana · Jungle
15 / 10 / 10
67.6% KP
59,495
35.3% share
17,411g
243 CS · 7.5/m
alix de souza#1453
Yone · Mid
5 / 11 / 7
32.4% KP
32,661
19.4% share
14,701g
302 CS · 9.3/m
Kajmak#289
Jhin · ADC
8 / 11 / 9
45.9% KP
32,146
19.1% share
15,964g
230 CS · 7.1/m
dariussy#fat
Zilean · Support
1 / 10 / 26
73% KP
10,369
6.1% share
10,686g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
