Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 144 days ago
6 / 4 / 0
K / D / A
46.2%
Kill participation
987.3
Damage / min
11,461g
475.6 gold / min
18
9 placed · 1 cleared
238
9.9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAltGirlsAddict#Smash
Xin Zhao · Top
5 / 5 / 1
17.6% KP
20,128
19.4% share
9,548g
200 CS · 8.3/m
meistro#EUW
Zyra · Jungle
9 / 2 / 15
70.6% KP
18,207
17.5% share
13,149g
225 CS · 9.3/m
wsciekly0gur1234#56789
Illaoi · Mid
5 / 3 / 5
29.4% KP
27,247
26.2% share
12,213g
257 CS · 10.7/m
FUN k3y#EUW
Senna · ADC
6 / 2 / 14
58.8% KP
22,057
21.2% share
11,330g
143 CS · 5.9/m
Brevitate Vitae#EUW
Poppy · Support
9 / 1 / 17
76.5% KP
16,288
15.7% share
9,409g
22 CS · 0.9/m
Red side
Defeatalix de souza#1453
Yone · Top
6 / 4 / 0
46.2% KP
23,793
29.6% share
11,461g
238 CS · 9.9/m
Qin Shi Huang#Hăo49
Diana · Jungle
2 / 5 / 2
30.8% KP
19,180
23.9% share
10,189g
204 CS · 8.5/m
stayawayz#NA1
Lee Sin · Mid
2 / 6 / 2
30.8% KP
13,986
17.4% share
8,664g
184 CS · 7.6/m
SLENDOOOO#DAC
Samira · ADC
0 / 8 / 3
23.1% KP
11,621
14.5% share
8,922g
187 CS · 7.8/m
rus#fear
Pantheon · Support
3 / 11 / 1
30.8% KP
11,756
14.6% share
6,331g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
