Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 142 days ago
16 / 2 / 8
K / D / A
55.8%
Kill participation
1,298.2
Damage / min
16,239g
547.1 gold / min
38
10 placed · 6 cleared
284
9.6 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv TaytoLOL#TOP
Shyvana · Top
10 / 7 / 9
44.2% KP
33,111
22.5% share
13,336g
177 CS · 6/m
KC Yiken#1111
Lee Sin · Jungle
11 / 4 / 16
62.8% KP
31,675
21.5% share
15,346g
208 CS · 7/m
alix de souza#1453
Akali · Mid
16 / 2 / 8
55.8% KP
38,535
26.2% share
16,239g
284 CS · 9.6/m
Nthehuman#EUW
Ashe · ADC
5 / 11 / 10
34.9% KP
25,378
17.3% share
11,804g
192 CS · 6.5/m
i will engage#aura
Bard · Support
1 / 5 / 24
58.1% KP
18,392
12.5% share
9,261g
25 CS · 0.8/m
Red side
Defeatelefanto#VIGIL
Ambessa · Top
4 / 5 / 2
20.7% KP
24,756
18.3% share
12,048g
236 CS · 8/m
Zwickl#VAMOS
Jarvan IV · Jungle
5 / 12 / 7
41.4% KP
24,326
18% share
11,334g
168 CS · 5.7/m
G2 Caps#1323
Syndra · Mid
6 / 12 / 6
41.4% KP
31,184
23% share
11,415g
221 CS · 7.4/m
FSZ RETURNS#0303
Cassiopeia · ADC
12 / 5 / 6
62.1% KP
36,070
26.7% share
15,659g
252 CS · 8.5/m
Tykez#EUW
Maokai · Support
2 / 9 / 8
34.5% KP
18,976
14% share
8,246g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
