Match history
Akali champion portrait

Akali

Victory

Ranked Solo/Duo · 142 days ago

19:21Live Riot data

8 / 1 / 2

K / D / A

31.3%

Kill participation

1,014.2

Damage / min

9,427g

487.2 gold / min

7

3 placed · 1 cleared

186

9.6 CS / min

Objective control

Blue side

0

Dragons

0

Baron

1

Towers

0

Inhibitors

1

Herald

Red side

2

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Highest champion damage on your team
10. minute · Viktor+529 gold / +4 CS

Difference from the opponent Riot assigned to your role.

15. minute · Viktor+1,264 gold / +11 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1264 gold and +11 CS versus Viktor.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

1 recorded deaths; first at 14:13.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

3 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,3574,7147,0709,4270:004:509:4014:3119:21
Akali: 9,427

Events and purchases

Kill · Pyke → Jhin
Kill · Varus → Mel
Kill · Mel → Varus
Kill · Map → Sion
Kill · Lee Sin → Sion
Kill · Jhin → Varus
Kill · Jhin → Pyke
Kill · Map → Mel
Kill · Nocturne → Jhin
Kill · Akali → Viktor
Kill · Varus → Jhin
Kill · Mel → Varus
Kill · Pyke → Mel
Kill · Lee Sin → Sion
Kill · Sion → Maokai
Kill · Varus → Mel
Kill · Jhin → Varus
Kill · Nocturne → Lee Sin
Kill · Jhin → Nocturne
Kill · Mel → Pyke
Objective · Nocturne · Void Grub
Objective · Nocturne · Void Grub
Objective · Lee Sin · Infernal Dragon
Objective · Nocturne · Void Grub
Kill · Akali → Viktor
Kill · Varus → Mel
Kill · Varus → Jhin
Kill · Maokai → Sion
Kill · Lee Sin → Varus
Kill · Lee Sin → Nocturne
Kill · Lee Sin → Pyke
Kill · Mel → Pyke
Kill · Varus → Mel
Kill · Lee Sin → Varus
Kill · Maokai → Sion
Building destroyed · Sion · Outer turret
Kill · Akali → Viktor
Kill · Nocturne → Akali
Kill · Pyke → Mel
Kill · Akali → Varus
Kill · Mel → Pyke
Objective · Lee Sin · Mountain Dragon
Objective · Nocturne · Rift Herald
Building destroyed · Akali · Outer turret
Kill · Akali → Varus
Kill · Jhin → Viktor
Kill · Pyke → Jhin
Kill · Lee Sin → Pyke
Kill · Lee Sin → Nocturne
Kill · Akali → Pyke

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
14 / 33 / 1138,466g · 63,435 damage
PlayerKDA · KPDamageGold · CSItems
Sion champion portrait

Zwickl#VAMOS

Sion · Top

1 / 5 / 0

7.1% KP

15,772

24.9% share

8,771g

202 CS · 10.4/m

Nocturne champion portrait

F5 Zefta#EUW

Nocturne · Jungle

3 / 4 / 2

35.7% KP

9,120

14.4% share

8,030g

148 CS · 7.6/m

Viktor champion portrait

twtv laabuk#0124

Viktor · Mid

0 / 6 / 1

7.1% KP

14,509

22.9% share

6,269g

161 CS · 8.3/m

Varus champion portrait

Tykez#EUW

Varus · ADC

6 / 9 / 3

64.3% KP

15,162

23.9% share

8,809g

139 CS · 7.2/m

Pyke champion portrait

1pyke23#EUW

Pyke · Support

4 / 9 / 5

64.3% KP

8,872

14% share

6,587g

17 CS · 0.9/m

Red side

Victory
32 / 15 / 3045,264g · 74,149 damage
PlayerKDA · KPDamageGold · CSItems
Maokai champion portrait

SLY Wakz#SLY

Maokai · Top

2 / 1 / 5

21.9% KP

16,827

22.7% share

8,035g

184 CS · 9.5/m

Lee Sin champion portrait

aim for moon#favo

Lee Sin · Jungle

9 / 1 / 6

46.9% KP

13,749

18.5% share

10,704g

175 CS · 9/m

Akali champion portrait

alix de souza#1453

Akali · Mid

8 / 1 / 2

31.3% KP

19,625

26.5% share

9,427g

186 CS · 9.6/m

Jhin champion portrait

Sumerei#EUW

Jhin · ADC

6 / 5 / 8

43.8% KP

10,497

14.2% share

9,928g

138 CS · 7.1/m

Mel champion portrait

yuukiyuukster#yuuki

Mel · Support

7 / 7 / 9

50% KP

13,451

18.1% share

7,170g

12 CS · 0.6/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — alix de souza#1453 | MacroDiff