Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 140 days ago
15 / 8 / 9
K / D / A
49%
Kill participation
1,300.8
Damage / min
20,866g
592.8 gold / min
41
12 placed · 10 cleared
314
8.9 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatescape reality#Densi
Jayce · Top
7 / 9 / 16
46.9% KP
25,025
16.7% share
15,474g
242 CS · 6.9/m
purplesky#234
Zed · Jungle
9 / 7 / 11
40.8% KP
32,449
21.7% share
18,334g
257 CS · 7.3/m
yuukiyuukster#yuuki
Ahri · Mid
9 / 7 / 15
49% KP
25,881
17.3% share
11,811g
169 CS · 4.8/m
alix de souza#1453
Corki · ADC
15 / 8 / 9
49% KP
45,787
30.6% share
20,866g
314 CS · 8.9/m
Mafro mad kid#Mafro
Pyke · Support
9 / 4 / 20
59.2% KP
20,673
13.8% share
13,672g
19 CS · 0.5/m
Red side
VictoryZYB gen4#KR01
Vayne · Top
16 / 3 / 4
58.8% KP
35,742
31.4% share
20,996g
305 CS · 8.7/m
TWTV DETDERT#12MAJ
Graves · Jungle
7 / 10 / 3
29.4% KP
22,776
20% share
16,860g
299 CS · 8.5/m
Krüppi#NCA
Lissandra · Mid
4 / 9 / 9
38.2% KP
25,451
22.4% share
14,329g
282 CS · 8/m
TTobias lol#feet
Yasuo · ADC
5 / 11 / 9
41.2% KP
16,693
14.7% share
15,089g
240 CS · 6.8/m
CristinaFerreira#PT1
Janna · Support
2 / 16 / 16
52.9% KP
13,027
11.5% share
11,214g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
