Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 140 days ago
5 / 6 / 2
K / D / A
36.8%
Kill participation
651.6
Damage / min
13,592g
548.1 gold / min
16
8 placed · 1 cleared
245
9.9 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNoGodComplex#back
Ornn · Top
5 / 1 / 4
28.1% KP
11,925
13.8% share
10,150g
183 CS · 7.4/m
Silva#EUW2
Pantheon · Jungle
0 / 4 / 6
18.8% KP
5,810
6.7% share
8,754g
171 CS · 6.9/m
DASHKAI#00000
Aurora · Mid
4 / 3 / 6
31.3% KP
17,660
20.4% share
9,498g
187 CS · 7.5/m
TwTv Keksereslol#Kekis
Katarina · ADC
23 / 5 / 6
90.6% KP
43,826
50.7% share
19,894g
232 CS · 9.4/m
Serenity#2551
Braum · Support
0 / 6 / 28
87.5% KP
7,291
8.4% share
9,163g
26 CS · 1/m
Red side
DefeatNaru#0707
Rumble · Top
5 / 3 / 1
31.6% KP
24,367
30% share
10,012g
200 CS · 8.1/m
bismanshmandie#EUN3
Sylas · Jungle
3 / 5 / 2
26.3% KP
9,411
11.6% share
9,160g
182 CS · 7.3/m
alix de souza#1453
Irelia · Mid
5 / 6 / 2
36.8% KP
16,159
19.9% share
13,592g
245 CS · 9.9/m
Mirrai#025
Kalista · ADC
2 / 10 / 8
52.6% KP
15,708
19.4% share
10,100g
182 CS · 7.3/m
CristinaFerreira#PT1
Renata Glasc · Support
4 / 8 / 7
57.9% KP
15,492
19.1% share
8,425g
53 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
