Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 132 days ago
5 / 10 / 12
K / D / A
63%
Kill participation
1,146.1
Damage / min
14,423g
402.9 gold / min
24
10 placed · 2 cleared
279
7.8 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
5
Dragons
1
Baron
12
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaboom#EUW1a
K'Sante · Top
9 / 7 / 8
63% KP
39,684
23.9% share
18,093g
281 CS · 7.8/m
SMRADOCH ZICSSI#EUW
Poppy · Jungle
6 / 7 / 10
59.3% KP
29,908
18% share
16,033g
225 CS · 6.3/m
alix de souza#1453
Cassiopeia · Mid
5 / 10 / 12
63% KP
41,029
24.7% share
14,423g
279 CS · 7.8/m
Jesklaa#EUW
Senna · ADC
5 / 6 / 16
77.8% KP
42,053
25.3% share
17,256g
289 CS · 8.1/m
Lyrokun#EUW
Rell · Support
2 / 13 / 20
81.5% KP
13,444
8.1% share
10,270g
30 CS · 0.8/m
Red side
VictoryDarkyMeow#MID
Shen · Top
8 / 5 / 17
58.1% KP
30,007
18.6% share
15,691g
253 CS · 7.1/m
Polish Prodigyヅ#dylu
Sylas · Jungle
16 / 4 / 13
67.4% KP
41,406
25.7% share
21,730g
282 CS · 7.9/m
indoor fish#EUW
Anivia · Mid
7 / 4 / 12
44.2% KP
34,766
21.6% share
15,777g
300 CS · 8.4/m
MajorAlexander1#EUW
Samira · ADC
12 / 8 / 9
48.8% KP
43,267
26.8% share
18,266g
260 CS · 7.3/m
PCS Moule frite#MIAM
Nautilus · Support
0 / 6 / 28
65.1% KP
11,762
7.3% share
10,844g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
