Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 132 days ago
2 / 7 / 8
K / D / A
24.4%
Kill participation
909.6
Damage / min
11,267g
408.7 gold / min
30
11 placed · 3 cleared
250
9.1 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Fool#RDMPT
Naafiri · Top
4 / 9 / 7
26.8% KP
20,816
15% share
10,140g
168 CS · 6.1/m
desperate desire#Densi
Jayce · Jungle
12 / 7 / 12
58.5% KP
36,815
26.6% share
16,619g
213 CS · 7.7/m
alix de souza#1453
Syndra · Mid
2 / 7 / 8
24.4% KP
25,074
18.1% share
11,267g
250 CS · 9.1/m
Cachou#MISSU
Tristana · ADC
15 / 9 / 7
53.7% KP
31,330
22.6% share
15,821g
194 CS · 7/m
Carry#99975
Lux · Support
8 / 6 / 16
58.5% KP
24,543
17.7% share
11,126g
62 CS · 2.2/m
Red side
Victoryady hobo cba#kid
Irelia · Top
13 / 8 / 6
50% KP
26,689
29.4% share
16,927g
247 CS · 9/m
TwTv FutureYuno#RANK1
Rek'Sai · Jungle
16 / 6 / 4
52.6% KP
27,683
30.5% share
17,975g
221 CS · 8/m
Naru#0707
Cassiopeia · Mid
3 / 7 / 4
18.4% KP
11,899
13.1% share
10,973g
233 CS · 8.5/m
Creepano#gfghs
Senna · ADC
3 / 10 / 14
44.7% KP
15,690
17.3% share
10,756g
141 CS · 5.1/m
Hungry#444
Bard · Support
3 / 10 / 17
52.6% KP
8,710
9.6% share
9,164g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
