Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 131 days ago
15 / 5 / 5
K / D / A
54.1%
Kill participation
1,195.3
Damage / min
16,691g
562 gold / min
30
5 placed · 9 cleared
269
9.1 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCoci#EUW
Garen · Top
5 / 6 / 2
18.9% KP
15,310
13% share
12,182g
250 CS · 8.4/m
Thayger#SOUL
Lee Sin · Jungle
11 / 4 / 12
62.2% KP
30,222
25.8% share
16,600g
250 CS · 8.4/m
alix de souza#1453
Akali · Mid
15 / 5 / 5
54.1% KP
35,499
30.2% share
16,691g
269 CS · 9.1/m
twtv syzyfekk#PLEU
Ezreal · ADC
4 / 5 / 6
27% KP
29,027
24.7% share
15,646g
276 CS · 9.3/m
Cerberus#Limbo
Nami · Support
2 / 5 / 16
48.6% KP
7,300
6.2% share
10,400g
32 CS · 1.1/m
Red side
DefeatIsfubar#EUW
Gangplank · Top
8 / 3 / 7
60% KP
41,648
38.7% share
16,079g
263 CS · 8.9/m
solo q abuser#XCD
Hecarim · Jungle
2 / 10 / 4
24% KP
10,163
9.4% share
10,482g
192 CS · 6.5/m
DesperateNasus#TWTV
Kayle · Mid
4 / 9 / 5
36% KP
25,312
23.5% share
13,735g
258 CS · 8.7/m
Pinki#PPPPP
Zeri · ADC
6 / 8 / 8
56% KP
20,481
19% share
15,960g
270 CS · 9.1/m
kda player123#ffs
Pyke · Support
5 / 7 / 8
52% KP
10,123
9.4% share
10,500g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
