Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 130 days ago
3 / 3 / 1
K / D / A
40%
Kill participation
688.8
Damage / min
11,033g
432.9 gold / min
16
5 placed · 2 cleared
247
9.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTryHardMatthew#HUGE
Sion · Top
3 / 4 / 8
36.7% KP
16,041
17.6% share
10,835g
190 CS · 7.5/m
Tigrot#Mario
Nocturne · Jungle
7 / 0 / 12
63.3% KP
20,579
22.6% share
12,522g
194 CS · 7.6/m
Slay#4702
Ryze · Mid
3 / 2 / 9
40% KP
14,682
16.1% share
10,378g
212 CS · 8.3/m
Jhin#bae
Jhin · ADC
16 / 0 / 6
73.3% KP
28,310
31.1% share
16,615g
241 CS · 9.5/m
mentor ad acc#EUW
Karma · Support
1 / 4 / 17
60% KP
11,325
12.5% share
7,795g
30 CS · 1.2/m
Red side
DefeatCloud v2#Euw6
Nasus · Top
4 / 5 / 0
40% KP
23,375
31.5% share
10,588g
229 CS · 9/m
twtv pcelicalol#twtv
Shaco · Jungle
2 / 4 / 2
40% KP
12,259
16.5% share
10,169g
212 CS · 8.3/m
alix de souza#1453
Aurora · Mid
3 / 3 / 1
40% KP
17,553
23.7% share
11,033g
247 CS · 9.7/m
Boytang#EUW
Senna · ADC
1 / 9 / 0
10% KP
14,541
19.6% share
8,811g
152 CS · 6/m
Nuvoletta007#EUW
Maokai · Support
0 / 9 / 3
30% KP
6,455
8.7% share
6,168g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
