Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 130 days ago
9 / 10 / 9
K / D / A
58.1%
Kill participation
626.6
Damage / min
15,529g
458.1 gold / min
35
12 placed · 4 cleared
255
7.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBriefcase Man#Bad
Dr. Mundo · Top
8 / 8 / 8
51.6% KP
38,837
30.8% share
13,695g
218 CS · 6.4/m
alix de souza#1453
Lee Sin · Jungle
9 / 10 / 9
58.1% KP
21,241
16.9% share
15,529g
255 CS · 7.5/m
DMG Symphonie#DONK
Orianna · Mid
8 / 6 / 11
61.3% KP
32,210
25.6% share
16,249g
285 CS · 8.4/m
Moosey#Moosi
Tahm Kench · ADC
3 / 9 / 6
29% KP
16,774
13.3% share
11,281g
209 CS · 6.2/m
Hungry#444
Bard · Support
3 / 6 / 21
77.4% KP
16,919
13.4% share
10,066g
19 CS · 0.6/m
Red side
Victoryjoeli#doss
Zaahen · Top
5 / 9 / 7
30.8% KP
41,435
20.3% share
13,011g
245 CS · 7.2/m
äuss#EUW
Talon · Jungle
16 / 4 / 11
69.2% KP
40,130
19.7% share
21,409g
248 CS · 7.3/m
ララバイ#タタタ
Ekko · Mid
11 / 5 / 8
48.7% KP
30,058
14.7% share
16,507g
224 CS · 6.6/m
ANDA#RIEL
Ezreal · ADC
6 / 4 / 15
53.8% KP
80,434
39.5% share
19,434g
301 CS · 8.9/m
Aitlade#Roxas
Rell · Support
1 / 9 / 23
61.5% KP
11,802
5.8% share
10,991g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
