Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 129 days ago
10 / 3 / 8
K / D / A
51.4%
Kill participation
984.5
Damage / min
14,863g
523.3 gold / min
27
5 placed · 5 cleared
261
9.2 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHobbi#123
Tryndamere · Top
4 / 6 / 3
30.4% KP
21,749
22% share
12,243g
231 CS · 8.1/m
Karlovačko#EUW
Rengar · Jungle
7 / 9 / 6
56.5% KP
19,632
19.9% share
11,513g
173 CS · 6.1/m
J1HUIV#000
Tristana · Mid
4 / 9 / 0
17.4% KP
21,860
22.1% share
12,017g
246 CS · 8.7/m
Momo Ayase#ALD1
Seraphine · ADC
7 / 5 / 7
60.9% KP
17,992
18.2% share
12,811g
204 CS · 7.2/m
Knurble Lux#EUW
Lux · Support
1 / 6 / 11
52.2% KP
17,601
17.8% share
8,108g
38 CS · 1.3/m
Red side
Victoryxhtao#3100
Aatrox · Top
6 / 6 / 3
25.7% KP
29,163
27.2% share
12,412g
241 CS · 8.5/m
Yukino7#cat
Lee Sin · Jungle
16 / 3 / 7
65.7% KP
25,333
23.6% share
16,319g
210 CS · 7.4/m
alix de souza#1453
Ahri · Mid
10 / 3 / 8
51.4% KP
27,960
26.1% share
14,863g
261 CS · 9.2/m
From One To Five#tori
Zeri · ADC
3 / 7 / 7
28.6% KP
16,807
15.7% share
14,118g
243 CS · 8.6/m
KhảVậnXuânPhong#LSB
Karma · Support
0 / 4 / 22
62.9% KP
7,914
7.4% share
9,072g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
