Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 128 days ago
6 / 5 / 0
K / D / A
35.3%
Kill participation
842.1
Damage / min
14,438g
547.9 gold / min
26
9 placed · 3 cleared
256
9.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatalix de souza#1453
Yone · Top
6 / 5 / 0
35.3% KP
22,189
28% share
14,438g
256 CS · 9.7/m
TWTV DETDERT#12MAJ
Graves · Jungle
2 / 6 / 2
23.5% KP
12,506
15.8% share
10,134g
223 CS · 8.5/m
Caramel#1811
Akali · Mid
6 / 7 / 1
41.2% KP
20,497
25.9% share
10,429g
210 CS · 8/m
Ryofu#EUW
Malzahar · ADC
3 / 8 / 3
35.3% KP
17,944
22.7% share
9,679g
173 CS · 6.6/m
new acc#11121
Bard · Support
0 / 9 / 5
29.4% KP
6,020
7.6% share
6,673g
38 CS · 1.4/m
Red side
VictoryGoku#Q120
Shen · Top
2 / 4 / 9
31.4% KP
9,465
10.2% share
8,546g
149 CS · 5.7/m
donkey#boy
Lee Sin · Jungle
18 / 2 / 6
68.6% KP
27,493
29.7% share
15,375g
186 CS · 7.1/m
MV3#5WDC
Cho'Gath · Mid
5 / 6 / 4
25.7% KP
18,080
19.5% share
11,284g
234 CS · 8.9/m
potati#0000
Syndra · ADC
7 / 3 / 13
57.1% KP
25,819
27.9% share
15,208g
264 CS · 10/m
Brevitate Vitae#EUW
Rell · Support
3 / 3 / 22
71.4% KP
11,766
12.7% share
9,372g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
