Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 128 days ago
4 / 6 / 4
K / D / A
66.7%
Kill participation
761.9
Damage / min
11,559g
404.9 gold / min
14
8 placed · 2 cleared
234
8.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKWK Kingsblade#KWK
Jayce · Top
3 / 3 / 2
41.7% KP
30,140
34.6% share
11,478g
244 CS · 8.5/m
Serenity#2551
Shaco · Jungle
4 / 6 / 5
75% KP
19,312
22.2% share
11,675g
204 CS · 7.1/m
alix de souza#1453
Yone · Mid
4 / 6 / 4
66.7% KP
21,752
25% share
11,559g
234 CS · 8.2/m
ARI OF OLYMPUS#god
Brand · ADC
1 / 5 / 1
16.7% KP
9,197
10.6% share
10,728g
266 CS · 9.3/m
LST SENGA#LST
Nami · Support
0 / 6 / 5
41.7% KP
6,655
7.6% share
6,764g
32 CS · 1.1/m
Red side
VictoryCoci#EUW
Garen · Top
6 / 4 / 2
30.8% KP
13,920
15.1% share
13,143g
241 CS · 8.4/m
Ivama#PAPI
Xin Zhao · Jungle
5 / 1 / 12
65.4% KP
21,373
23.1% share
14,129g
251 CS · 8.8/m
SORS EST PARATUS#VISUM
Aurora · Mid
8 / 4 / 7
57.7% KP
35,447
38.4% share
12,766g
250 CS · 8.8/m
Remigiusz#EUW
Cho'Gath · ADC
7 / 1 / 2
34.6% KP
15,740
17% share
14,664g
290 CS · 10.2/m
Gottschalck#EUW
Karma · Support
0 / 2 / 14
53.8% KP
5,904
6.4% share
8,476g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
