Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 126 days ago
13 / 12 / 4
K / D / A
47.2%
Kill participation
1,492.2
Damage / min
20,444g
578.3 gold / min
28
5 placed · 4 cleared
274
7.8 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHighintheSky#EUW
Singed · Top
4 / 5 / 9
37.1% KP
25,757
18.2% share
13,409g
273 CS · 7.7/m
香喷喷的小烧鸡#QuQ
Taliyah · Jungle
8 / 8 / 12
57.1% KP
33,073
23.4% share
16,872g
272 CS · 7.7/m
Medøuze#EUW
Garen · Mid
10 / 8 / 6
45.7% KP
31,342
22.1% share
16,549g
266 CS · 7.5/m
FLagstar#EUW
Quinn · ADC
6 / 5 / 11
48.6% KP
26,136
18.5% share
15,491g
271 CS · 7.7/m
Broeki#EUW
Pantheon · Support
7 / 10 / 11
51.4% KP
25,200
17.8% share
12,352g
54 CS · 1.5/m
Red side
VictoryDiELiECRYXD#777
Darius · Top
9 / 4 / 4
36.1% KP
29,660
18.9% share
16,700g
320 CS · 9.1/m
Spiderlair#EUW
Nasus · Jungle
6 / 5 / 11
47.2% KP
22,590
14.4% share
15,525g
230 CS · 6.5/m
alix de souza#1453
Zed · Mid
13 / 12 / 4
47.2% KP
52,751
33.7% share
20,444g
274 CS · 7.8/m
TwTvPeshomid#Pesh
Hwei · ADC
7 / 6 / 9
44.4% KP
38,897
24.8% share
16,681g
304 CS · 8.6/m
Chambel#BAHA
Shen · Support
1 / 8 / 20
58.3% KP
12,717
8.1% share
11,383g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
