Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 126 days ago
0 / 3 / 27
K / D / A
62.8%
Kill participation
429.7
Damage / min
7,760g
289.6 gold / min
77
36 placed · 8 cleared
34
1.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTobi#Musen
Malphite · Top
2 / 7 / 4
35.3% KP
19,168
19.4% share
10,536g
194 CS · 7.2/m
EARYZZ#0001
Lee Sin · Jungle
8 / 11 / 5
76.5% KP
18,498
18.7% share
11,999g
164 CS · 6.1/m
lucid dreams#1234
Ryze · Mid
5 / 6 / 6
64.7% KP
33,667
34.1% share
12,289g
254 CS · 9.5/m
Barsas#BRAND
Brand · ADC
1 / 8 / 7
47.1% KP
22,099
22.4% share
9,867g
189 CS · 7.1/m
JABUT1CABA#EUW
Braum · Support
1 / 11 / 8
52.9% KP
5,254
5.3% share
6,980g
28 CS · 1/m
Red side
Victorytwtv CruncyWM#WHITE
Xin Zhao · Top
5 / 3 / 14
44.2% KP
22,055
20.2% share
11,420g
187 CS · 7/m
Unrivaled#SH1R0
Darius · Jungle
18 / 2 / 11
67.4% KP
23,137
21.2% share
15,670g
222 CS · 8.3/m
Rocky Fix#1111
Cho'Gath · Mid
12 / 6 / 16
65.1% KP
27,685
25.4% share
11,929g
132 CS · 4.9/m
nrmn#1207
Ashe · ADC
8 / 4 / 19
62.8% KP
24,698
22.6% share
14,279g
211 CS · 7.9/m
alix de souza#1453
Nautilus · Support
0 / 3 / 27
62.8% KP
11,517
10.6% share
7,760g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
