Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 126 days ago
9 / 4 / 4
K / D / A
44.8%
Kill participation
916.8
Damage / min
12,658g
459.7 gold / min
37
8 placed · 4 cleared
238
8.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV Wakatito#ESILE
Elise · Top
1 / 5 / 5
37.5% KP
6,452
10% share
7,315g
129 CS · 4.7/m
Crappi#Zed
Zed · Jungle
5 / 7 / 5
62.5% KP
14,531
22.6% share
11,767g
188 CS · 6.8/m
GALACTIC FISTER#FIST
Kassadin · Mid
4 / 4 / 6
62.5% KP
20,431
31.8% share
11,251g
239 CS · 8.7/m
Jellyray#Jelli
Caitlyn · ADC
3 / 5 / 6
56.3% KP
14,478
22.5% share
12,159g
231 CS · 8.4/m
Shredder#SHRD
Nautilus · Support
3 / 8 / 7
62.5% KP
8,317
13% share
7,564g
31 CS · 1.1/m
Red side
VictoryMali Patan#EUW
Ambessa · Top
5 / 2 / 10
51.7% KP
15,099
17.1% share
12,754g
231 CS · 8.4/m
Gonzo#2843
Quinn · Jungle
10 / 4 / 10
69% KP
20,064
22.8% share
16,710g
248 CS · 9/m
alix de souza#1453
Akali · Mid
9 / 4 / 4
44.8% KP
25,243
28.6% share
12,658g
238 CS · 8.6/m
dearly beloved#139
Yunara · ADC
5 / 3 / 13
62.1% KP
20,024
22.7% share
14,343g
240 CS · 8.7/m
2 8 2 7 2 9 4 2#56887
Karma · Support
0 / 3 / 20
69% KP
7,745
8.8% share
8,367g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
